Exp. Update 0.42.03

Exp. Update 0.42.03 is an update for Stranded Deep released on March 29, 2018.

The new 0.42.03 update has been up on the experimental branch for a few days now. There’s a few new things and some important fixes. This update builds on the last with a new, more efficient and easier to work with Audio FX system now running behind the scenes. There’s also a new Sea Snake and some more new SFX included.

Changes

 * Changed Stick Farming Plot water servings from 5 to 4.
 * Changed Plank Farming Plot water servings from 5 to 8.
 * Changed Corrugated Farming Plot water servings from 5 to 8.
 * Changed Farming Plot water to deplete 1 serving every 12 hours.
 * Changed Farming Plot water to not deplete if raining instead of adding water servings.
 * Changed Farming Plot to start with 1 water serving instead of being full.

Bug Fixes

 * Fixed unassigned Audio clips for Hammer stopping using functionality when used.
 * Fixed Audio FX delays with various tools.
 * Fixed excessive trailing numbers displaying in Inventory for item health/durability.
 * Fixed visual bugs when Charging weapons in various scenarios, half*charged, post*charged, etc.
 * Fixed pressing Esc not quitting Fire Lighter sequence.
 * Fixed pressing Esc not quitting Mission menu.
 * Fixed Mission starting audio repeating over and over.
 * Fixed Farming Plots not removing water when sleeping.
 * Fixed Farming Plots not loading incomplete part of interval.
 * Fixed Solar Still not adding water when sleeping.
 * Fixed Paddle Clip getting saved and reloading as a separate object on islands.
 * Fixed Fuel Can not saving correct fuel amount.
 * Fixed Fuel in Gyrocopter not saving correctly.
 * Fixed Fuel in Boat motor not saving correctly.
 * Fixed Steps not placing on Foundations and Floors.

New Features

 * Added new Sea Snake!
 * Sea snakes work the same way as the lionfish in that they will poison the player within proximity. Sea Snakes cannot be harvested.
 * Added new Sound Effects
 * Added new Coconut hit and break sound effects.
 * Added new Sail and Sailing sound effects.
 * Added new Eating sound effect.
 * Added new Drinking sound effect.
 * Added new Drinking Medical sound effect.
 * Added new Shark movement sound effect.
 * Added new dirt Footstep sound effects.
 * Added new Seagull flock audio.

Dev Notes

 * Rewrote Audio FX system for an easier workflow and to be more efficient.
 * A refactored soundtrack and new environment zone audio system still to come.