Exp. Update 0.45.00



Exp. Update 0.45.00 is an update for Stranded Deep released on May 2, 2018.

Bug Fixes

 * Fixed large CPU performance overhead caused by Fish AI visibility check.
 * Fixed other objects not obscuring Highlighting outline.
 * Fixed Water Still consuming Fibrous when collector is full.
 * Fixed Paddle audio sounds playing incorrectly.
 * Fixed Billboards staying brightly lit after lightning.
 * Fixed Rain inside structures.
 * Fixed Rain underwater.
 * Fixed Ficus Trees not blocking sun UV rays.
 * Fixed Player ‘falling’ on small bumps.
 * Fixed Player climbing ledge unintentionally.
 * Fixed Jumping being disabled when near rafts, ladders and ledges.
 * Fixed Fibrous Leaves flying off when harvested from yuccas.
 * Fixed Dust Particle specks on intro scene.
 * Fixed Projectile Trails getting wrong positions.
 * Fixed Rafts disabling dragging occasionally.

Changes

 * Changed Water Still to be drinkable on-site.
 * Changed Water Still to add 1 water per hour when raining.
 * Reduced Farming Plot water usage by half.
 * Changed Farming Plot to add 1 water per hour when raining.
 * Changed Young Palms to respawn after 48 hours.
 * Changed Building to allow placement near cliffs and rocks.
 * Changed Clay Water Bottle name to ‘Water Bottle’.
 * Changed Food Rations name to ‘Rations’.
 * Restored Marlin animal.
 * Restored Whale animal.

New Features

 * Added new Tiger Shark model and animations.
 * Added new Splint craftable item! Can be used to heal Broken Bones.
 * Added new Player Limp animation for broken bones.
 * Added new Audio SFX!
 * Added new Hammer Building audio.
 * Added new Water Footstep audio.
 * Added Farming Plant audio.
 * Added Farming Water plant audio.
 * Added Skin Leather audio.
 * Added Skin Crab audio.
 * Added Skin Meat audio.
 * Added Life Raft ambient audio.