Update 0.07.00



Update 0.07.00 is an update for Stranded Deep released on December 15, 2015.

This build features an extension to the building system with triangular shaped foundations and floors! It's a handy little piece of geometry that will let you build a much more unique structure than a square box :) You can also now find doors on shipping containers, with doors for the other tiers making a return in the next build.

We’re also working on a new billboard system so please forgive it if things pop in and out at weird times or too soon at the moment.

Bug Fixes

 * Fixed a possible cause of the game not falling back to DirectX 9 when DirectX 11 not supported.
 * Fixed artifacts from tree billboards not facing camera properly in depth texture.
 * Fixed ficus tree and tree billboards rotations not matching.
 * Fixed displaying name on rocks.
 * Fixed wall’s placing with incorrect orientation.
 * Fixed white spots on the terrain.
 * Fixed footstep sounds.

Changes

 * Improved feedback when trying to destroy a building piece that can’t be destroyed.
 * Improved sun rendering and coloring.
 * Removed ‘Depth of Field’ effect temporarily.
 * Increased Tiger Shark’s per zone from 3 to 4.
 * Increased Great White Shark’s per zone from 3 to 4.

New Content

 * Added Shipping Container Door building part!
 * Added new building category – Wedge Foundations!
 * Added Driftwood Wedge Foundation building part!
 * Added Wood Wedge Foundation building part!
 * Added Plank Wedge Foundation building part!
 * Added Corrugated Wedge Foundation building part!
 * Added Steel Wedge Foundation building part!
 * Added new building category – Wedge Floors!
 * Added Driftwood Wedge Floor building part!
 * Added Wood Wedge Floor building part!
 * Added Plank Wedge Floor building part!
 * Added Corrugated Wedge Floor building part!
 * Added Steel Wedge Floor building part!
 * Added Driftwood Steps building part!
 * Added Plank Steps building part!
 * Added Corrugated Steps building part!
 * Added Steel Steps building part!