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Dehydration
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Type:
Dehydration occurs when the Thirst metric reaches 0. Damages health 3% per second. Can be stopped by consuming fluid.


Dehydration is one of the Status Effects on the player in the world of Stranded Deep.

Summary

Dehydration results when the player allows their Thirst metric to reach 0, and results in 3% damage per second. This status effect can be stopped simply by drinking something.

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