Update 0.07.00 is an update for Stranded Deep released on December 15, 2015.
This build features an extension to the building system with triangular shaped foundations and floors! It's a handy little piece of geometry that will let you build a much more unique structure than a square box :) You can also now find doors on shipping containers, with doors for the other tiers making a return in the next build.
We’re also working on a new billboard system so please forgive it if things pop in and out at weird times or too soon at the moment.
Bug Fixes[]
- Fixed a possible cause of the game not falling back to DirectX 9 when DirectX 11 not supported.
- Fixed artifacts from tree billboards not facing camera properly in depth texture.
- Fixed ficus tree and tree billboards rotations not matching.
- Fixed displaying name on rocks.
- Fixed wall’s placing with incorrect orientation.
- Fixed white spots on the terrain.
- Fixed footstep sounds.
Changes[]
- Improved feedback when trying to destroy a building piece that can’t be destroyed.
- Improved sun rendering and coloring.
- Removed ‘Depth of Field’ effect temporarily.
- Increased Tiger Shark’s per zone from 3 to 4.
- Increased Great White Shark’s per zone from 3 to 4.
New Content[]
- Added Shipping Container Door building part!
- Added new building category – Wedge Foundations!
- Added Driftwood Wedge Foundation building part!
- Added Wood Wedge Foundation building part!
- Added Plank Wedge Foundation building part!
- Added Corrugated Wedge Foundation building part!
- Added Steel Wedge Foundation building part!
- Added new building category – Wedge Floors!
- Added Driftwood Wedge Floor building part!
- Added Wood Wedge Floor building part!
- Added Plank Wedge Floor building part!
- Added Corrugated Wedge Floor building part!
- Added Steel Wedge Floor building part!
- Added Driftwood Steps building part!
- Added Plank Steps building part!
- Added Corrugated Steps building part!
- Added Steel Steps building part!